![]() ![]() In fact, you can kill every enemy by attacking them with your sword and gain all the experience points required.There was a moment during the middle of the PS3/Xbox 360 generation where niche RPGs were tough to find in the West. Battles are a cakewalk and aside from non-optional battles, you don’t have to fight a single enemy on the field. I had played a bit of the game on easy to get a feel for the new accessibility settings which are becoming increasingly common in Atlus games. By contrast, the “Friendly” difficulty makes the game significantly easier. You will need to master the battle system quickly as Radiant Historia is a challenging yet satisfying game on the higher difficulties. Ailments like fear, paralysis and petrification will be familiar to those that have played other Atlus games. You can also change the turn order, have other party members support you, as well as use the Mana Burst system, thus adding strategic depth to gameplay. Enemies can be pushed into each other and damage can occur on every enemy when you hit it with the same attack. Enemies can be pushed around either vertically or horizontally depending on the skills each party member has. The further back the enemies are, the less damage they will take from physical attacks. The enemies appear on a grid of nine squares. The gameplay is turn-based RPG style with an emphasis on positions. ![]() These two characters, Lippti and Teo, serve as your guides throughout your adventure. I chose the former as that was recommended to new players. You can either play through all of the Radiant Historia story content before doing the additional story content exclusive to Perfect Chronology or you can play through the game with the additional story content woven into the story. However, Atlus has designed the game so that the story can be told in two ways. Unfortunately, I couldn’t finish the Possible History, however I am sure that doing so leads to a new ending in the Original History. The character development is expanded on with items obtained in the Possible History triggering new events at certain times in the Main History. She has you enter variations in history based on the original history (the DS timelines) to recover Artefacts. The “possible history” has you meet Nemesia, a historian also seeking to stop the desertification. Perfect Chronology adds a third timeline compared to the original two in the DS release. We can always rely on good ol’ Thunder to kill a robot chicken. ![]() Items you cannot acquire in one timeline can be easily obtained in another. Characters that die in one timeline are alive in another and vice versa. Due to there being two timelines in the main world, depth is added to the story. ![]() Furthermore, there are plenty of emotional tear-jerking scenes that aid immersion the farther in the game you go. Radiant Historia tells a very touching story that calls back to traditional RPGs. The plot starts slow but begins to expand significantly the further in the game you go. The wider story arc is that the nations of Alistel and Granorg are at war and you must play your role as well as finding a way to stop the desertification of the continent where Radiant Historia is set. The White Chronicle is a magical book that allows Stocke to travel back to significant moments in recent history as well as an alternate history in order to progress through both timelines as you seek to put an end to your current situation. You play as Stocke, the rightful holder of the White Chronicle. Radiant Historia: Perfect Chronology is at its heart a time travel story. It released in Japan and North America exclusively for the DS. The boxart for the original Radiant Historia. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |